Famicom Grand Prix II: 3D Hot Rally: Difference between revisions

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{{game infobox
|image=[[File:FGP 3D Hot Rally cover.jpg|250px]]
|developer=[[Nintendo EAD]] <br> [[HAL Laboratory]]
|publisher=[[Nintendo]]
|released={{released|Japan|April 14, 1988}}
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Like its predecessor, ''Famicom Grand Prix II: 3D Hot Rally'' was also subject of a tournament, which was held from April 14 to May 31, 1988. The top 100 players of each car class received a trophy in the form of a gold car of their class encased in quartz crystal with their name and rank on the base. Thus, there are 300 such trophies. They and thousands of runners-up and raffle winners received a "Pretty Mini", which is a yellow stationery set in the form of [[Diskun]], the FDS mascot. It is similar to a white stationery set that was sold in stores.<ref>[https://pony.velvet.jp/fcdisk/fdsidxmnlsealallst6.html]</ref><ref>[https://famicomworld.com/workshop/articles/the-holy-grails/holy-grails-stationary-set/ Types of Pretty Mini stationery sets]</ref> They also received mock driver's licenses.<ref>[https://www.youtube.com/watch?v=ky8UJqmhR_I Video of the prizes]</ref>
 
''Famicom Grand Prix II: 3D Hot Rally'' marks the first time that [[Luigi]] appears taller and thinner than [[Mario]] on a game's box art, though this design was established in official artwork for ''[[Super Mario Bros.: The Lost Levels]]'' suchand asin its tie-inthe film ''[[Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen!]]''.
 
==Gameplay==
The''Famicom Grand Prix II: 3D Hot Rally'' features gameplay that is often compared to ''[[Rad Racer]]'', due to both being arcade-style racing games with a 3D modesmode. TheThere mainare objectivethree of the game iscars to drivechoose afrom: car[[Kattobi]], down a long road[[Yonque]], whileand trying[[Monster]]. toEach makecar ithas toits certainown checkstats, pointsnamely inaffecting aits givenspeed amountand ofhow time.it Thehandles timerspecific only stops betweenoff-road checkpointsterrain, butsuch it does not reset. If the timer reaches zero,as thegrass gameand endsdirt.
 
There are three different courses in the game, and they all have several multiple paths that split up that players can choose between. Before the race begins, the player can choose a repair point. This acts as a check point that repairs damage sustained by the vehicle, such as when it crashes into obstacles. A damage indicator to the bottom-right displays the vehicle's condition; once the damage indicator is fully depleted, the game ends. The player can opt to pause the game and select "Repair" from the menu to avoid this, but depending on how much damage the vehicle has sustained, the longer this repair takes.
There are three cars to choose from: [[Kattobi]], [[Yonque]], and [[Monster]]. Each car has its own stats, namely affects its speed and how it handles certain off-road terrain, such as grass and dirt. The player's car has a set amount of health, which decreases upon crashing with the other cars on the road or the objects on its sides. Players can also choose an area to make repairs to their car, although this still costs them time.
 
Unlike most racing games, the goal of ''Famicom Grand Prix II: 3D Hot Rally'' is not to finish first, but rather to finish before the timer ends. The player starts with 20 seconds in the "Time Bank". Each alternate path, or "leg", of the course has a predetermined expected time frame of completion. If players do not meet that time frame, the seconds from the Time Bank will subtract. However, if players finish the leg in under the expected time indicated, the seconds remaining from it will be added on to the Time Bank. If the Time Bank is fully depleted, the game ends.
 
Scattered throughout the course in groups of five are [[Hot Dot]]s: collecting eight of them will grant the vehicle an additional gear for a temporary 15 seconds that allows it to speed up to 300 km/h.
 
==Characters==
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===Collectible===
<gallery>
HotMark.png|[[Hot MarkDot]]
</gallery>
 
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FGP23DHR FDS screen.png|Screenshot showing the [[Monster (vehicle)|Monster]]
Monstertruck.png|Screenshot showing the [[Yonque]]
HotMarkFMC.png|Collecting a [[Hot MarkDot]] in the Yonque
FGP23DHR snow area.png|The Monster driving in a snowy area
3DHR-Course1.png|Course 1 map
3DHR-Course2.png|Course 2 map
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{{more media|section=yes}}
{{media table
|type1=audio
|file1=Famicom Grand Prix II Title Theme.oga
|title1=Title Themetheme
|length1=0:30
}}
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[[Category:Games]]
[[Category:1988 games]]
[[Category:RacingMario racing games]]