Family BASIC: Difference between revisions
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{{distinguish2|[[Family Basic]], a [[microgame]] in [[WarioWare Inc.: Mega Microgame$!]]}}
{{
|image=[[File:FamilyBASIC.jpg|250px]]<br>A Family BASIC and a cartridge for it
|developer=[[Nintendo]]<br>[[Sharp Corporation]]<br>[[Hudson Soft]]
|type=Programming
|generation=Third generation
|released='''Family BASIC:'''<br>{{released|Japan|June 21, [[1984]]}} '''Family BASIC V3:'''<br>{{released|Japan|February 21, [[1985]]}}
|memory=256 kilobits + 64 kilobits VROM
}}
'''Family BASIC''' is an accessory for the [[Family Computer]] created by [[Hudson Soft]], [[Nintendo]], and [[Sharp Corporation]].<ref>https://nerdlypleasures.blogspot.com/2021/03/family-basic-putting-computer-into.html</ref> It allowed users to create programs in the [[Wikipedia:BASIC|BASIC programming language]], more specifically the NS-HuBASIC language which stands for Nintendo, Sharp, and Hudson Soft respectively. This accessory came with a
The keyboard plugs into a 15-pin expansion port on the front of the Famicom and the Data Recorder plugs into the back of the keyboard labeled "SAVE" and "LOAD." If one does not have the Data Recorder or spare cassette tape (or finds cassette tape technology too inconvenient), one can just use the microphone and headphone jacks of a computer or similar device to record the analog signal coming from the keyboard with their preferred audio recording program and then play it back when the game is requesting data to be loaded.<ref>[https://www.youtube.com/watch?v=__9VYaKMwQI&t=12m45s Famicom Data Recorder and NES Programmable Series | Famicom Dojo] - YouTube</ref>
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==Sprites==
[[File:FamilyBASICsprites.png|thumb|All the available sprites that can be used in Family BASIC]]
Many of the sprites and tilesets were taken directly from the [[Arcade Classics Series]] version of the ''[[Donkey Kong (
*[[Mario]] - from his ''Mario Bros.'' design
*[[Pauline|Lady]] - very similar to her ''[[Pinball (game)|Pinball]]'' design
*[[Fighter Fly|Fighterfly]]
*Achilles - a bird-like creature
*Nitanita - a smiley face
*[[Penpen]] - a [[penguin]] resembling the one from ''Pinball'', this sprite will later be edited and reused for Hudson Soft's Famicom port of ''[[Binary Land]]''.
*[[
*Car
*Spinner - a rotational symmetric space ship
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*[[Shellcreeper]]
*[[Sidestepper]]
*
*Laser effects
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*Super Memory - a memory game similar to ''{{wp|Simon (game)|Simon}}''.
*UFO - a shooter where the player controls the Starship and faces off against a lone Fighterfly that shoots back. This game comes with the Data Recorder's cassette.
*Route 66 - an endless top-down driving game like ''{{wp|Speed Race}}'' and [[Color TV-Game Racing 112]].
*Type Master - a typing game
*Turtle - horse betting but on Shellcreepers
*Card - a card matching game similar to [[N-Mark Spade Panel]]
*Sample program 8 - a turn-based chase game where Penpen has to grab flags while evading a Nitanita. The manual insists that this is not a game but a tech demo for a new command introduced in NS-HuBASIC v2.0A and leaves it unnamed.
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|[[File:Mario and Lady BASIC screenshot.png]]
|style="text-align:center"|Game 0 "Heart"
|There is an outline of a heart that can be filled by speaking or breathing into microphone of controller 2. When done, Mario and Lady will come together. This is reproduction of a cutscene from ''[[Sheriff (
|-
|[[File:FamilyBASIC Penpen Maze screenshot.png]]
|