VS. System: Difference between revisions

some more content written by Platform
(→‎Cabinets: two more from mariowiki article. the VS Unisystem is safe to call a promo-photo license bcuz it depicts a gameplay screenshot)
(some more content written by Platform)
 
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{{system infobox
|image=[[File:VS Super Mario Bros Arcade Machine.jpg|thumb|250px]]<br>''[[VS. Super Mario Bros.]]'' in a VS. Table cabinet.]]
The '''VS. System''' is a collection of coin-operated VS. UniSystem or VS. DualSystem arcade systems that first appeared in [[1984]]. As their name implies, the video games are designed for two-player competitive play. The VS. UniSystem is like a conventional upright arcade cabinet with two sets of controls and a single screen. The VS. UniSystem can either come as a dedicated gray cabinet or be a conversion from ''[[Donkey Kong (game)|Donkey Kong]]'', ''[[Donkey Kong Jr.]]'', or ''[[Popeye]]'' cabinets. It is not possible to convert the dedicated wide-body ''[[Mario Bros. (game)|Mario Bros.]]'' cabinets or the ''[[Punch-Out!! (1984 game)|Punch-Out!!]]'' cabinets. The VS. DualSystem comes with two screens and four sets of controls. The upright type looks like two machines conjoined at an angle while the sit-down type is red and lets players face each other. The latter was renamed VS. Table.<ref>''VS. Dr. Mario'' installation manual</ref> The games are mostly ports of [[Nintendo Entertainment System]] home console games, although many have notable changes in their graphics, gameplay, and difficulty.
|released=February [[1984]]<ref name=February84GM>''Game Machine''. February 15, 1984 issue. Page 3.</ref>
|discontinued=[[1990]]
|successor=[[Nintendo PlayChoice-10]]
}}
The '''VS. System''' is a collection of coin-operated VS. UniSystem or VS. DualSystem arcade systems that first appeared in [[1984]]. As their name implies, the video games are designed for two-player competitive play. The VS. UniSystem is like a conventional upright arcade cabinet with two sets of controls and a single screen. The VS. UniSystem can either come as a dedicated gray cabinet or be a conversion from ''[[Donkey Kong (game)|Donkey Kong]]'', ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'', or ''[[Popeye]]'' cabinets. It is not possible to convert the dedicated wide-body ''[[Mario Bros. (game)|Mario Bros.]]'' cabinets or the ''[[Punch-Out!! (1984 game)|Punch-Out!!]]'' cabinets. In Japan, there are conversion kits for cocktail cabinets. The VS. DualSystem comes with two screens and four sets of controls. Although these cabinets were designed for up to four simultaneous players, only the launch title, ''[[VS. Tennis]]'', takes advantage of this capability. The upright type looks like two machines conjoined at an angle while the sit-down type is red and lets players face each other. The latter was renamed VS. Table.<ref>[https://archive.org/details/vsdr.mario/mode/1up ''VS. Dr. Mario'' installation manual]</ref> The gamesVS. areTable mostlyis portsthe ofearliest VS. System form factor and is the most common one found in Japan.<ref name=May86GM>[[Nintendohttps://onitama.tv/gamemachine/pdf/19860501p.pdf#page=11 Entertainment"Jaleco Ships New Game For "VS. System"" (Paragraph 1)]]. homeGame consoleMachine. games,Amusement althoughPress. manyPublished haveMay notable1, changes1986.</ref> inIt theirwas graphics,unveiled gameplay,in January 1984 and difficultybecame available the following month.<ref name=February84GM/>
 
The VS. System was designed in response to the [[video game crash of 1983]], which saw arcade machine operators facing declining revenue while taking big risks in each new purchase. [[Nintendo]] responded by creating the Nintendo-Pak conversion kits for ''Mario Bros.'' in addition to selling the dedicated wide-body cabinets.<ref>[https://archive.org/details/mariobrospak/mode/1up ''Mario Bros.'' Nintendo-Pak'' manual]</ref> ''[[Donkey Kong 3]]'' was available only as a Nintendo-Pak, which spared operators from having to buy the cabinet.<ref>[https://archive.org/details/donkeykong3/mode/1up ''Donkey Kong 3'' Nintendo-Pak manual]</ref> The VS. System goes further by having a cabinet and PCB that allowed operators to easily swap the PPUs and ROMs for each new release with a VS.-Pak. The cost savings led to the purchase of around a hundred thousand machines and conversion kits in the US alone by 1986.<ref>''Play Meter''. April 1, 1986 issue, page 9.</ref> Its success spurred the development of the [[Nintendo PlayChoice-10]].
 
Nintendo'sThe lastgames firstare partymostly VS.ports of [[Nintendo Entertainment System]] titleshome wereconsole eachgames, releasedalthough inmany Japanhave notable changes in their graphics, gameplay, and difficulty. One exception is ''[[1985VS. Wrecking Crew]]<ref>[https://onitama.tv/gamemachine/pdf/19860501p.pdf#page=11'', "Jalecowhich Shipscame Newout Gamea Foryear "VS.before System""the (ParagraphNES 1)].version Gameand Machine.is Amusementvery Pressdifferent from the latter. PublishedNintendo's Mayfinal 1,first 1986party VS. System titles were each released in Japan in 1985<ref name=May86GM></ref> and in North America in [[1990]]. The Micro VS. System line of [[Game & Watch]] games released in 1984 was named after its arcade counterpart.
 
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