VS. System: Difference between revisions

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[[File:VS Super Mario Bros Arcade Machine.jpg|thumb|''[[VS. Super Mario Bros.]]'' in a VS. Table cabinet.]]
[[File:VS Super Mario Bros Arcade Machine.jpg|thumb|''[[VS. Super Mario Bros.]]'' in a VS. Table cabinet.]]
The '''VS. System''' is a collection of coin-operated VS. UniSystem or VS. DualSystem arcade systems that first appeared in the [[1984]]. As their name implies, the video games are designed for two-player competitive play. The VS. UniSystem is like a conventional upright arcade cabinet with two sets of controls and a single screen. The VS. DualSystem comes with two screens and four sets of controls. The upright type looks like two machines conjoined at an angle while the sit-down type is red and lets players face each other. The latter was renamed VS. Table.<ref>''VS. Dr. Mario'' installation manual</ref> The games are mostly ports of [[Nintendo Entertainment System]] games, many of which have notable changes in their graphics, gameplay, and difficulty.
The '''VS. System''' is a collection of coin-operated VS. UniSystem or VS. DualSystem arcade systems that first appeared in [[1984]]. As their name implies, the video games are designed for two-player competitive play. The VS. UniSystem is like a conventional upright arcade cabinet with two sets of controls and a single screen. The VS. UniSystem can either come as a dedicated gray cabinet or be a conversion from ''[[Donkey Kong (game)|Donkey Kong]]'', ''[[Donkey Kong Jr.]]'', or ''[[Popeye]]'' cabinets. It is not possible to convert the dedicated wide-body ''[[Mario Bros. (game)|Mario Bros.]]'' cabinets or the ''[[Punch-Out!! (arcade game)|Punch-Out!!]]'' cabinets. The VS. DualSystem comes with two screens and four sets of controls. The upright type looks like two machines conjoined at an angle while the sit-down type is red and lets players face each other. The latter was renamed VS. Table.<ref>''VS. Dr. Mario'' installation manual</ref> The games are mostly ports of [[Nintendo Entertainment System]] home console games, although many have notable changes in their graphics, gameplay, and difficulty.


The VS. System was designed in response to the [[video game crash of 1983]], which saw arcade machine operators facing declining revenue while taking big risks in each new purchase. [[Nintendo]] responded by creating the Nintendo-Pak conversion kits for ''Mario Bros.'' in addition to selling the dedicated wide-body cabinets.<ref>[https://archive.org/details/mariobrospak/mode/1up ''Mario Bros.'' Nintendo-Pak'' manual]</ref> ''[[Donkey Kong 3]]'' was available only as a Nintendo-Pak, which spared operators from having to buy the cabinet.<ref>[https://archive.org/details/donkeykong3/mode/1up ''Donkey Kong 3'' Nintendo-Pak manual]</ref> The VS. System goes further by having a cabinet and PCB that allowed operators to easily swap the PPUs and ROMs for each new release with a VS.-Pak. The cost savings led to the purchase of around a hundred thousand machines and conversion kits in the US alone by 1986.<ref>''Play Meter''. April 1, 1986 issue, page 9.</ref> Its success spurred the development of the [[Nintendo PlayChoice-10]].
Nintendo's final first party VS. System titles were each released in Japan in [[1985]]<ref>[https://onitama.tv/gamemachine/pdf/19860501p.pdf#page=11 "Jaleco Ships New Game For "VS. System"" (Paragraph 1)]. Game Machine. Amusement Press. Published May 1, 1986.</ref> and in North America in [[1990]]. The Micro VS. System line of [[Game & Watch]] games released in 1984 was named after its arcade counterpart.

Nintendo's last first party VS. System titles were each released in Japan in [[1985]]<ref>[https://onitama.tv/gamemachine/pdf/19860501p.pdf#page=11 "Jaleco Ships New Game For "VS. System"" (Paragraph 1)]. Game Machine. Amusement Press. Published May 1, 1986.</ref> and in North America in [[1990]]. The Micro VS. System line of [[Game & Watch]] games released in 1984 was named after its arcade counterpart.


==Gallery==
==Gallery==
<gallery widths=180>
<gallery widths=180>
VS Dr Mario cabinet.jpg|''[[VS. Dr. Mario]]'' cabinet
VS System flyer.jpg|VS. System flyer showing [[Mario]] take on various roles for each game advertised, including those not within the [[Mario (franchise)|''Mario'' franchise]]
VS System flyer.jpg|VS. System flyer showing [[Mario (character)|Mario]] take on various roles for each game advertised, including those not within the [[Mario (franchise)|''Mario'' franchise]]
VS System flyer 2.jpg|An American VS. System flyer advertising various titles for the system
VS System flyer 2.jpg|An American VS. System flyer advertising various titles for the system
VS DualSystem flyer.jpg|A two-part flyer advertising the VS. DualSystem on the first half
VS DualSystem flyer.jpg|A two-part flyer advertising the VS. DualSystem on the first half

Revision as of 11:44, October 16, 2022

VS. Super Mario Bros. in a VS. Table cabinet.

The VS. System is a collection of coin-operated VS. UniSystem or VS. DualSystem arcade systems that first appeared in 1984. As their name implies, the video games are designed for two-player competitive play. The VS. UniSystem is like a conventional upright arcade cabinet with two sets of controls and a single screen. The VS. UniSystem can either come as a dedicated gray cabinet or be a conversion from Donkey Kong, Donkey Kong Jr., or Popeye cabinets. It is not possible to convert the dedicated wide-body Mario Bros. cabinets or the Punch-Out!! cabinets. The VS. DualSystem comes with two screens and four sets of controls. The upright type looks like two machines conjoined at an angle while the sit-down type is red and lets players face each other. The latter was renamed VS. Table.[1] The games are mostly ports of Nintendo Entertainment System home console games, although many have notable changes in their graphics, gameplay, and difficulty.

The VS. System was designed in response to the video game crash of 1983, which saw arcade machine operators facing declining revenue while taking big risks in each new purchase. Nintendo responded by creating the Nintendo-Pak conversion kits for Mario Bros. in addition to selling the dedicated wide-body cabinets.[2] Donkey Kong 3 was available only as a Nintendo-Pak, which spared operators from having to buy the cabinet.[3] The VS. System goes further by having a cabinet and PCB that allowed operators to easily swap the PPUs and ROMs for each new release with a VS.-Pak. The cost savings led to the purchase of around a hundred thousand machines and conversion kits in the US alone by 1986.[4] Its success spurred the development of the Nintendo PlayChoice-10.

Nintendo's last first party VS. System titles were each released in Japan in 1985[5] and in North America in 1990. The Micro VS. System line of Game & Watch games released in 1984 was named after its arcade counterpart.

Gallery

References

  1. ^ VS. Dr. Mario installation manual
  2. ^ Mario Bros. Nintendo-Pak manual
  3. ^ Donkey Kong 3 Nintendo-Pak manual
  4. ^ Play Meter. April 1, 1986 issue, page 9.
  5. ^ "Jaleco Ships New Game For "VS. System"" (Paragraph 1). Game Machine. Amusement Press. Published May 1, 1986.

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