Yoshi (character): Difference between revisions

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{{Nintendo Wiki}}
{{cleanup|distinguish the Yoshi character from species and organize into sections}}
{{image}}
{{Character
{{character-infobox
|title=Yoshi
|name=Yoshi
|image=[[File:Yoshi MP8 artwork.png|250px]]<br>''Mario Party 8'' artwork
|caption=''[[Mario Party 8]]'' artwork
|first_appearance=''[[Super Mario World]]'' ([[1990]])
|latest_appearance=
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Soaring in the sky, the stork is struck by [[Kamek]] who foresees what the two brothers plan to do to [[Bowser]]'s untenable plans for destruction. Kamek nabs Luigi, though Mario falls from his grasp and falls from the sky to be claimed by the sea. Instead of dropping in the sea, however, he falls on Yoshi's Island and is saved by a Yoshi. Sensing that the brother is searching for a twin sibling, the Yoshi clan decides to depart and reunite the two and bring them to their parents. On their adventure they encounter a variety of colossal beasts that were enlarged by Kamek's magical powers. In the end the two are united once more and are brought to their awaiting parents.
 
''Super Mario World 2: Yoshi's Island'' was, like ''Super Mario World'', directed by [[Takashi Tezuka]], who had said in an interview with [[Nintendo Power]] that he most relates to Yoshi because ''Yoshi's Island'' was his debut as a game producer. Shigeru Miyamoto also produced the game, and decided upon the game's visual design. Nintendo had pressed Miyamoto to make the game's visuals similar to those of ''[[Donkey Kong Country (game)|Donkey Kong Country]]''{{'}}s, which had become the best selling non-pack in game on the system.
 
Miyamoto wasn't particularly fond of the title, though, and instead implemented a unique graphical style that looked as if it was hand drawn by crayons and pastels. Miyamoto was given the go ahead after presenting an example to Nintendo. ''Yoshi's Island'' would become the first of many games that took place before the Mario brother's adventures as adults.