Super Mario All-Stars + Super Mario World

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It has been requested that this article be rewritten.

Super Mario All-Stars + Super Mario World

European box art
Developer Nintendo EAD
Publisher Nintendo
Platform(s) Super Nintendo Entertainment System
Release date USA December 1994
Europe 1995
Genre Platformer
Rating(s)
ESRB:File:ESRB KA 1996.svg - Kids to Adults
Mode(s) 1-2 players
Media
Super NES:
Game Pak
Input
Super NES:

Super Mario All-Stars + Super Mario World is an alternate release of Super Mario All-Stars that also includes Super Mario World. It was first released in North America in December 1994 as a loose cartridge included within the Super NES Mario Set and then in Europe in 1995, where it received its own box packaging.

Differences from Super Mario World[edit]

Screenshot showing Luigi's original appearance in Super Mario World (left) and in the Super Mario All-Stars remake (right)
Screenshot showing Luigi's original appearance in Super Mario World (left) and in the Super Mario All-Stars remake (right)
Screenshot showing Luigi's original appearance in Super Mario World (left) and in the Super Mario All-Stars remake (right)

There are fewer layers of parallax scrolling than the other games, making the graphics slightly worse in terms of depth. The only graphical difference is that the game contains unique sprites for Luigi (the second player), making him taller and slimmer than Mario, whereas the original version of the game used palette swapped Mario sprites for him. In addition, there are some different animations for Luigi's moves compared to Mario's. For instance, Luigi does not hold his fist in the air while jumping and he slides down hills on his knees. Note that these sprites were not included in Super Mario World: Super Mario Advance 2, which used a different set almost identical to Luigi's sprites from Super Mario Bros. 2. This version also included four save files (instead of three). Additionally, by pressing the select button while on a map screen, players can access a menu that has the option of quitting the game. The Nintendo logo also does not show up when starting the game.

A retail boxed version of Super Mario All Stars + Super Mario World was sold in the UK shortly after it was bundled with the Super Nintendo. This appears to be a very rare version that came in a mostly red box.

The universal debug mode that is hidden in the game's code has been removed from the Super Mario All-Stars + Super Mario World version. It was only accessed with a Game Genie.