Clu Clu Land

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Clu Clu Land

Nintendo Entertainment System box art
Developer Nintendo R&D1
Publisher Nintendo
Platform(s) Nintendo Entertainment System, Virtual Console (Wii, 3DS, Wii U)
Release date Nintendo Entertainment System:
Japan November 22, 1984
USA October 18, 1985
Europe 1987
Sharp Zaurus:
Japan September 2001
Game Boy Advance:
Japan May 21, 2004
Virtual Console (Wii):
USA September 1, 2008
Europe March 6, 2009
Japan March 10, 2009
Virtual Console (3DS):
Japan June 12, 2013
USA March 27, 2014
Europe May 8, 2014
Virtual Console (Wii U):
USA October 17, 2013
Europe October 17, 2013
Japan November 20, 2013
Genre Puzzle
Rating(s)
ESRB: - Everyone
Mode(s) Single player, multiplayer
Media
NES:
Game Pak
Wii:
Digital download
Wii U:
Digital download
Nintendo 3DS:
Digital download
Input
NES:
Wii:
Wii Remote (Sideways)
Wii U:
Wii Remote (Sideways)
Nintendo 3DS:

Clu Clu Land is a Nintendo Entertainment System game first released in Japan in 1984. It would later be released as a launch title in other countries; in North America the game released in 1985, and in Europe, the game released in 1987. The game stars a red, spherical female protagonist named Bubbles, who goes around in a maze trying to uncover all the golden Ingots.

Gameplay

Gameplay screenshot

The story starts with a type of sea urchin, the Unira, stealing all of the treasures in the underwater kingdom of Clu Clu Land. Bubbles, the heroine, sets out to retrieve the treasure. The object of the game is for Bubbles to uncover all the gold Ingots in each stage while avoiding the Unira and Black Holes. Ingots usually form a shape such as a heart or a mushroom.

The only way Bubbles can turn around to change directions is by means of Turning Posts located throughout the stages. When Bubbles holds on to a pole without letting go, she spins "around and around". She can stun the Unira by using a Sound Wave. When they are stunned, she can push them into a wall to get rid of them and receive points. If Bubbles is hurt by the Unira, she will lose a life. A life is also lost if she falls into a Black Hole, or if time runs out. The game ends when Bubbles has lost all her lives.

In later levels, Bubbles must pass over the ingots an odd number of times to uncover them, as they alternate between their uncovered side and a dull side.

Alternate versions and re-releases

Legacy

Various elements from Clu Clu Land appear throughout the Super Smash Bros. series. Bubbles appears as a trophy in Super Smash Bros. Melee, and Unira appears as an item in every Super Smash Bros. game starting with Super Smash Bros. Brawl. A medley of various tracks from the original game is selectable as background music for a number of stages in several games in the series, and Bubbles and Unira are featured as Spirits in Ultimate.

The game DK: King of Swing was inspired by Clu Clu Land and even features Bubbles as the last unlockable character. In WarioWare: Twisted! and WarioWare: Smooth Moves, there are a few Clu Clu Land microgames. Clu Clu Land is one of the games featured in the NES Remix series.

Names in other languages

Language Name Meaning
Japanese クルクルランド
Kurukuru Rando
-

Trivia

  • Although "Clu Clu Land" is the official English title for the game, "Clu Clu" is actually an anglicization of "Kuru Kuru"; a Japanese onomatopoeia that refers to something going "around and around". The same phrase is also the basis for the title of the Game Boy Advance game Kuru Kuru Kururin.
  • The Ingot sprite from Clu Clu Land was reused as the Rupee sprite in the first The Legend of Zelda game.
  • The bounce sound was reused as the jump sound in Super Mario Bros..

References

  1. ^ "Chibi Japan Weekly 3". IGN. Published September 7, 2001.